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		<title><![CDATA[SlotRacer Forum - Race Control]]></title>
		<link>https://slotracer.online/community/</link>
		<description><![CDATA[SlotRacer Forum - https://slotracer.online/community]]></description>
		<pubDate>Thu, 22 Oct 2026 20:54:53 +0000</pubDate>
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			<title><![CDATA[SlotForge Timing - (TrackMate) Slotcar Timing Software]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=5453</link>
			<pubDate>Wed, 14 Oct 2026 09:55:48 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=5453</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">SLOTFORGE TIMING</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Right down to business: So, not to get in the way of RaceCoordinator or anything, but I just like having what I want ? I don't really like that 90's look and feel of pretty much all Slotcar Timing apps so I set out to make one with a modern UI, which not only looks good but works intuitively as well. I'm not one to gatekeep and I think the app turned out fine so why not share it.. I think RCAI is more powerful simply because it supports more Timing Hardware and its creator can actually write code. I cannot code, only bug Claude with ideas and things I want. Fuel is pretty simple for example, and I have no clue if the Heat or Round Robin settings work as they should because I don't use those features, I just asked what the AI thought it should be. I just like racing slotcars in my little wooden shed with a few mates chasing fastest laps and because I'm a bit of a tidy nerd who loves data, I'd like it if I had all that information in 1 spot. Hence, a central Database which records all Race Results, linked to a driver, car and all lapdata. I've prompted Claude AI to death and told it what I wanted out of a slotcar timing app, while keeping some points you guys raised for RCAI and tried to incorporate those too. Right now, it only works with Trackmate Timing hardware (the latest one with the blue box) because that's the only hardware I have.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">If you're interested, you can download it here:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://drive.google.com/drive/folders/1RFTqmEQ1vx9JEJkxYd1koIqWRQSAq-G0?usp=sharing" target="_blank" rel="noopener" class="mycode_url">SlotForge Timing App</a></span></span></span><span style="color: #d1d5d8;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"> - Direct Download from Google Drive</span></span></span><br />
<span style="color: #d1d5d8;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://github.com/theDutchmanJames/SlotForgeTiming" target="_blank" rel="noopener" class="mycode_url">GitHub</a> - Work in Progress</span></span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Key Features of SlotForge Timing:</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Fully and extremely customizable </span><span style="color: #54acd2;" class="mycode_color">Timing Page</span><span style="font-style: italic;" class="mycode_i"> - Lots of widgets to choose from with lots of customization options on how it it presented on screen.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Powerful </span><span style="color: #54acd2;" class="mycode_color">Leaderboard Style Editor</span><span style="font-style: italic;" class="mycode_i"> - linked to a widget but also a live leaderboard page. Saveable as a 'setup', make as many as you want for multiple boards.)</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Database </span><span style="font-style: italic;" class="mycode_i">for your </span><span style="color: #54acd2;" class="mycode_color">Tracks, Drivers, Slotcars</span> and <span style="color: #54acd2;" class="mycode_color">Race Results</span><span style="font-style: italic;" class="mycode_i"> - Extra fields can be added, Race Results can be reviewed and exported to PDF.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">The info contained in the PDF can be chosen to your liking.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Race Results and Records</span><span style="font-style: italic;" class="mycode_i"> Database - Are linked to Driver, Car, Track, and time. Can display more info.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Setting up races of different </span><span style="color: #54acd2;" class="mycode_color">Session Types</span><span style="font-style: italic;" class="mycode_i"> with its own rules - Indefinite Free Practice, Qualifying with carry-over results, Race, Round Robin, Heats</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Customizable Audio settings</span><span style="font-style: italic;" class="mycode_i"> - A big list of Audio calls with different {variables}, all Text-to-Speech which whatever you have installed on your computer. Can upload custom audio files. Can add custom Calls and build your own using the {variables}.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Customizable Image Settings</span><span style="font-style: italic;" class="mycode_i"> - Set standard images for the Race Flags, Start Lights or Fuel States, can be applied per race.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Basic Fuel Settings</span><span style="font-style: italic;" class="mycode_i"> - Tank size, Fuel consumption, variance of fuel usage linked to laptimes, Pitstop refuel speed. All customizable.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Basic Penalty System</span><span style="font-style: italic;" class="mycode_i"> - Add Penalty Points, or Special Penalties like a Stop and Go penalty which 'forces' the driver to stop on the sensor for a set amount of time.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Basic Time Token System</span><span style="font-style: italic;" class="mycode_i"> - Do you sell Track Time on your Racetrack? There's a simple manual system in place for that which all kinds of visual cues.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">General App Settings</span><span style="font-style: italic;" class="mycode_i"> - for a Club Logo or Header Image, custom colours for the whole app look and feel.</span></span></span><br />
<span style="color: #54acd2;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Live Race Page</span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font"> / </span></span><span style="color: #54acd2;" class="mycode_color"><span style="font-family: trebuchet ms;" class="mycode_font">Multiple Screens</span></span><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font"> - Want to connect to the Timing Page, Leaderboard or Driver specific statistics? Connect through localhost or QR-code to land on a landing page with several viewing options. Clicking the Live Race tab opens a second window on your second screen (if present, otherwise on main).</span></span></span><br />
<span style="color: #54acd2;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Import and Export</span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font"> of Race Layouts, Widgets, Audio Sets etc </span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">.. and some more small tidbits</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Note: It only works with recent TrackMate Hardware! </span>You can fully test it and use it without running a race though.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Works on <span style="color: #54acd2;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Windows</span></span>, untested on <span style="color: #fba026;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Linux </span></span>or <span style="color: #9365b8;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">macOS </span></span>(Intel and Apple Silicon) - Installers are provided though.</span></span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Yes, you can rename the app's name top left to whatever you like.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Possibilities of building your own Race Timing Page .. I just stuck a bunch of possible widgets in, still, there is more</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">So this is just an example. It doesn't have to have a background image or transparancy, be ordered in this way, and have the widgets where they are or even have those widgets at all.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Everything is easily customizable, scaleable, freely moveable and with a somewhat smart duplication button for the next lane. You can select multiple widgets and hit duplicate which automatically assigns the next lane to them, you can them drag and drop the copied widgets to where you want it.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Horizontally or Vertically, no problem. Magnetically on a grid, to other widgets, or to guidelines both horizontal or vertical, number definabe. Uniform for the whole layout, or per widget override.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Text size, Colour Options for text, widget background (lane color, something you choose, or inherited from the theme), Corner Radius, Transparancy, Screen Background Colour or Image, with Image Effect Sliders.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Widgets taking information from the database, lane, or override per widget, really.. whatever you want.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Sorry for this messy list, there's just so much you can do. This level of customization is also available for Leaderboard Editor and Leaderboard widget, with some nifty sliders to get things displayed exactly on the widget as you want.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Some Screenshots (might be somewhat outdated): (the theme can be changed to presets if you dont like the colors, or make your own.)</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Claude's summary of what this app does:</span></span><br />
<span style="font-size: small;" class="mycode_size">SlotForge Timing is a Windows (Linux  and macOS soon™, installers included though) app for running slot car races. It counts laps and times, keeps your data, and shows the race on screens.</span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Timing:</span> it connects to a Trackmate interface for lap counting. It handles yellow and red flags and track power, and there are simulated cars for testing.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Race types:</span> race, timed race, qualifying and practice, plus heats and round robin with championship points.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Database:</span> drivers (with flags), slot cars with pictures, tracks (lanes, length and speed calculators, lap time limits) and race setups. It also keeps personal bests and track records.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Timing page:</span> you build it yourself from widgets, such as lap time, leaderboard, gaps, fuel and penalty points. You can also design the leaderboard rows.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rules:</span> penalty points that turn into time, drivethrough and stop-and-go penalties, fuel rules, and a Race Director page. After each race there is a review to correct laps and penalties before anything is saved.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Sound:</span> spoken announcements and sound sets that you can edit.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Live Race:</span> a second-screen window, plus read-only pages for tablets and phones that follow the race.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Paperwork:</span> PDF reports of sessions and of your Racing Rules (formatted text), a full backup and restore, and export and import of single items.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Look:</span> your own app name and Home header picture, ready-made colour themes, and your own custom colours.</span><br />
</li>
</ul>
<span style="color: #3399ff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">I got the .ZIP, now what?</span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Unzip it. There is 'build-windows.bat' file. Run that for a minute or two, (this pulls and builds all the things it need to make this an app. It also does a ton of checks, no clue why, but checks are a good thing though right?), then run the Portable .exe so it doesn't have to install to any folders on your computer. If you do want it installed, go with the other one but portable is easy to just check the app out. It'll ask for local network access because there is an extra, second display which you can connect to through localhost IP (e.g: 192.1.68.85:8080) or QR (the QR code and IP can be printed on A4), if you choose to turn it on. (This is the Live Race tab)</span></span><br />
<br />
<span style="color: #3399ff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Ho<span style="font-weight: bold;" class="mycode_b">w do I get started?</span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">There are default settings for everything, so you could dive right in by clicking 'Open the Session' on the Home tab. Make sure to setup your TrackMate interface first, under the App Settings tab. Approach the App like you would a physical track. you start out with a track , so add one on Database tab under Tracks.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">0</span>. </span></span><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font">Add Trackmate Timing Interface</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">1. Add a track under Database, Tracks. You are presented with a bunch of options you can skip for now, only lane number is really necessary. Track length might useful.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">2. Then add a Driver and a Slotcar, skip all options.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">3. Set up a race under Race Setup. Pick a Session Type. Skip Options, or not.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">4. Go back to Home, Pick your race and hit Start Race/Open the Session.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">This sets up a basic race. There is a default one in place as well, but this would get you started on customization later on, when you are comfortable with that.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Now, If you like this app great. Missing Hardware interfaces? Tough luck because again, I cannot code, only annoy AI. If you write up a detailed explanation of what's missing or what needs changing I can jam it in the AI and hope it does a good job of what you want. I will only implement things if I think it helps the app's look and feel and usage because I mainly designed this for myself, but it turned out pretty well and I just kept adding features and now it is what it is. Some features might not be fleshed out enough but perhaps one of you has a great idea about how it should work so feel free to let me know. Structural changes to how certain systems within the app work are fairly easy to be honest.</span></span><br />
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<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: trebuchet ms;" class="mycode_font">If you're interested, you can download it here:</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://drive.google.com/drive/folders/1RFTqmEQ1vx9JEJkxYd1koIqWRQSAq-G0?usp=sharing" target="_blank" rel="noopener" class="mycode_url">SlotForge Timing App</a> - Direct Download from Google Drive</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://github.com/theDutchmanJames/SlotForgeTiming" target="_blank" rel="noopener" class="mycode_url">GitHub</a> - Work in Progress</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Note: It only works with recent TrackMate Hardware!</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">I think you need to install the TrackMate Driver as well, you do this by installing their own app. People who have used their TrackMate Hardware before and got it working will most likely have this driver installed already.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">If you want support for other hardware, I'd suggest dumping the entire folder which contains this app on your own AI agent (I'd suggest Claude, it made this and it's done a great job if you ask me), and see if you can add a page to Timing Hardware tab under 'Other' (I've told Claude to prepare that) and get the software to work with the hardware. I only have the latest TrackMate 2-lane timing system, thus, it's the only one I can add with certainty that it actually works, because I can test it personally. <span style="font-weight: bold;" class="mycode_b">Do you want to help out in getting your hardware to work with this app? Reach out and we'll try to figure it out and get it working!</span></span></span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Feedback</span>? <span style="font-weight: bold;" class="mycode_b">Questions</span>? Yes please! But remember I can only test this with Trackmate Hardware, so if it's about app functionality I can adjust or add things!</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">It works for me, I hope it works for you :) </span></span><br />
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Most Recent App Version: <span style="color: #33cc33;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">0.99</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #d1d5d8;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">This app is FREE - use and abuse it as you like.</span></span></span></span><br /><!-- start: postbit_attachments_attachment -->
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			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">SLOTFORGE TIMING</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Right down to business: So, not to get in the way of RaceCoordinator or anything, but I just like having what I want ? I don't really like that 90's look and feel of pretty much all Slotcar Timing apps so I set out to make one with a modern UI, which not only looks good but works intuitively as well. I'm not one to gatekeep and I think the app turned out fine so why not share it.. I think RCAI is more powerful simply because it supports more Timing Hardware and its creator can actually write code. I cannot code, only bug Claude with ideas and things I want. Fuel is pretty simple for example, and I have no clue if the Heat or Round Robin settings work as they should because I don't use those features, I just asked what the AI thought it should be. I just like racing slotcars in my little wooden shed with a few mates chasing fastest laps and because I'm a bit of a tidy nerd who loves data, I'd like it if I had all that information in 1 spot. Hence, a central Database which records all Race Results, linked to a driver, car and all lapdata. I've prompted Claude AI to death and told it what I wanted out of a slotcar timing app, while keeping some points you guys raised for RCAI and tried to incorporate those too. Right now, it only works with Trackmate Timing hardware (the latest one with the blue box) because that's the only hardware I have.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">If you're interested, you can download it here:</span></span></span><br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://drive.google.com/drive/folders/1RFTqmEQ1vx9JEJkxYd1koIqWRQSAq-G0?usp=sharing" target="_blank" rel="noopener" class="mycode_url">SlotForge Timing App</a></span></span></span><span style="color: #d1d5d8;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"> - Direct Download from Google Drive</span></span></span><br />
<span style="color: #d1d5d8;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://github.com/theDutchmanJames/SlotForgeTiming" target="_blank" rel="noopener" class="mycode_url">GitHub</a> - Work in Progress</span></span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Key Features of SlotForge Timing:</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Fully and extremely customizable </span><span style="color: #54acd2;" class="mycode_color">Timing Page</span><span style="font-style: italic;" class="mycode_i"> - Lots of widgets to choose from with lots of customization options on how it it presented on screen.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Powerful </span><span style="color: #54acd2;" class="mycode_color">Leaderboard Style Editor</span><span style="font-style: italic;" class="mycode_i"> - linked to a widget but also a live leaderboard page. Saveable as a 'setup', make as many as you want for multiple boards.)</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Database </span><span style="font-style: italic;" class="mycode_i">for your </span><span style="color: #54acd2;" class="mycode_color">Tracks, Drivers, Slotcars</span> and <span style="color: #54acd2;" class="mycode_color">Race Results</span><span style="font-style: italic;" class="mycode_i"> - Extra fields can be added, Race Results can be reviewed and exported to PDF.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">The info contained in the PDF can be chosen to your liking.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Race Results and Records</span><span style="font-style: italic;" class="mycode_i"> Database - Are linked to Driver, Car, Track, and time. Can display more info.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Setting up races of different </span><span style="color: #54acd2;" class="mycode_color">Session Types</span><span style="font-style: italic;" class="mycode_i"> with its own rules - Indefinite Free Practice, Qualifying with carry-over results, Race, Round Robin, Heats</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Customizable Audio settings</span><span style="font-style: italic;" class="mycode_i"> - A big list of Audio calls with different {variables}, all Text-to-Speech which whatever you have installed on your computer. Can upload custom audio files. Can add custom Calls and build your own using the {variables}.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Customizable Image Settings</span><span style="font-style: italic;" class="mycode_i"> - Set standard images for the Race Flags, Start Lights or Fuel States, can be applied per race.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Basic Fuel Settings</span><span style="font-style: italic;" class="mycode_i"> - Tank size, Fuel consumption, variance of fuel usage linked to laptimes, Pitstop refuel speed. All customizable.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Basic Penalty System</span><span style="font-style: italic;" class="mycode_i"> - Add Penalty Points, or Special Penalties like a Stop and Go penalty which 'forces' the driver to stop on the sensor for a set amount of time.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">Basic Time Token System</span><span style="font-style: italic;" class="mycode_i"> - Do you sell Track Time on your Racetrack? There's a simple manual system in place for that which all kinds of visual cues.</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #54acd2;" class="mycode_color">General App Settings</span><span style="font-style: italic;" class="mycode_i"> - for a Club Logo or Header Image, custom colours for the whole app look and feel.</span></span></span><br />
<span style="color: #54acd2;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Live Race Page</span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font"> / </span></span><span style="color: #54acd2;" class="mycode_color"><span style="font-family: trebuchet ms;" class="mycode_font">Multiple Screens</span></span><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font"> - Want to connect to the Timing Page, Leaderboard or Driver specific statistics? Connect through localhost or QR-code to land on a landing page with several viewing options. Clicking the Live Race tab opens a second window on your second screen (if present, otherwise on main).</span></span></span><br />
<span style="color: #54acd2;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Import and Export</span></span></span><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font"> of Race Layouts, Widgets, Audio Sets etc </span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">.. and some more small tidbits</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Note: It only works with recent TrackMate Hardware! </span>You can fully test it and use it without running a race though.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">Works on <span style="color: #54acd2;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Windows</span></span>, untested on <span style="color: #fba026;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Linux </span></span>or <span style="color: #9365b8;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">macOS </span></span>(Intel and Apple Silicon) - Installers are provided though.</span></span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Yes, you can rename the app's name top left to whatever you like.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Possibilities of building your own Race Timing Page .. I just stuck a bunch of possible widgets in, still, there is more</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">So this is just an example. It doesn't have to have a background image or transparancy, be ordered in this way, and have the widgets where they are or even have those widgets at all.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Everything is easily customizable, scaleable, freely moveable and with a somewhat smart duplication button for the next lane. You can select multiple widgets and hit duplicate which automatically assigns the next lane to them, you can them drag and drop the copied widgets to where you want it.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Horizontally or Vertically, no problem. Magnetically on a grid, to other widgets, or to guidelines both horizontal or vertical, number definabe. Uniform for the whole layout, or per widget override.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Text size, Colour Options for text, widget background (lane color, something you choose, or inherited from the theme), Corner Radius, Transparancy, Screen Background Colour or Image, with Image Effect Sliders.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Widgets taking information from the database, lane, or override per widget, really.. whatever you want.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Sorry for this messy list, there's just so much you can do. This level of customization is also available for Leaderboard Editor and Leaderboard widget, with some nifty sliders to get things displayed exactly on the widget as you want.</span></span><br />
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<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Some Screenshots (might be somewhat outdated): (the theme can be changed to presets if you dont like the colors, or make your own.)</span></span><br />
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<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Claude's summary of what this app does:</span></span><br />
<span style="font-size: small;" class="mycode_size">SlotForge Timing is a Windows (Linux  and macOS soon™, installers included though) app for running slot car races. It counts laps and times, keeps your data, and shows the race on screens.</span><ul class="mycode_list"><li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Timing:</span> it connects to a Trackmate interface for lap counting. It handles yellow and red flags and track power, and there are simulated cars for testing.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Race types:</span> race, timed race, qualifying and practice, plus heats and round robin with championship points.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Database:</span> drivers (with flags), slot cars with pictures, tracks (lanes, length and speed calculators, lap time limits) and race setups. It also keeps personal bests and track records.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Timing page:</span> you build it yourself from widgets, such as lap time, leaderboard, gaps, fuel and penalty points. You can also design the leaderboard rows.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Rules:</span> penalty points that turn into time, drivethrough and stop-and-go penalties, fuel rules, and a Race Director page. After each race there is a review to correct laps and penalties before anything is saved.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Sound:</span> spoken announcements and sound sets that you can edit.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Live Race:</span> a second-screen window, plus read-only pages for tablets and phones that follow the race.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Paperwork:</span> PDF reports of sessions and of your Racing Rules (formatted text), a full backup and restore, and export and import of single items.</span><br />
</li>
<li><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Look:</span> your own app name and Home header picture, ready-made colour themes, and your own custom colours.</span><br />
</li>
</ul>
<span style="color: #3399ff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">I got the .ZIP, now what?</span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Unzip it. There is 'build-windows.bat' file. Run that for a minute or two, (this pulls and builds all the things it need to make this an app. It also does a ton of checks, no clue why, but checks are a good thing though right?), then run the Portable .exe so it doesn't have to install to any folders on your computer. If you do want it installed, go with the other one but portable is easy to just check the app out. It'll ask for local network access because there is an extra, second display which you can connect to through localhost IP (e.g: 192.1.68.85:8080) or QR (the QR code and IP can be printed on A4), if you choose to turn it on. (This is the Live Race tab)</span></span><br />
<br />
<span style="color: #3399ff;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Ho<span style="font-weight: bold;" class="mycode_b">w do I get started?</span></span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">There are default settings for everything, so you could dive right in by clicking 'Open the Session' on the Home tab. Make sure to setup your TrackMate interface first, under the App Settings tab. Approach the App like you would a physical track. you start out with a track , so add one on Database tab under Tracks.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">0</span>. </span></span><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-family: trebuchet ms;" class="mycode_font">Add Trackmate Timing Interface</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">1. Add a track under Database, Tracks. You are presented with a bunch of options you can skip for now, only lane number is really necessary. Track length might useful.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">2. Then add a Driver and a Slotcar, skip all options.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">3. Set up a race under Race Setup. Pick a Session Type. Skip Options, or not.</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">4. Go back to Home, Pick your race and hit Start Race/Open the Session.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">This sets up a basic race. There is a default one in place as well, but this would get you started on customization later on, when you are comfortable with that.</span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">Now, If you like this app great. Missing Hardware interfaces? Tough luck because again, I cannot code, only annoy AI. If you write up a detailed explanation of what's missing or what needs changing I can jam it in the AI and hope it does a good job of what you want. I will only implement things if I think it helps the app's look and feel and usage because I mainly designed this for myself, but it turned out pretty well and I just kept adding features and now it is what it is. Some features might not be fleshed out enough but perhaps one of you has a great idea about how it should work so feel free to let me know. Structural changes to how certain systems within the app work are fairly easy to be honest.</span></span><br />
<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: trebuchet ms;" class="mycode_font">If you're interested, you can download it here:</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://drive.google.com/drive/folders/1RFTqmEQ1vx9JEJkxYd1koIqWRQSAq-G0?usp=sharing" target="_blank" rel="noopener" class="mycode_url">SlotForge Timing App</a> - Direct Download from Google Drive</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><a href="https://github.com/theDutchmanJames/SlotForgeTiming" target="_blank" rel="noopener" class="mycode_url">GitHub</a> - Work in Progress</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Note: It only works with recent TrackMate Hardware!</span></span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">I think you need to install the TrackMate Driver as well, you do this by installing their own app. People who have used their TrackMate Hardware before and got it working will most likely have this driver installed already.</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-style: italic;" class="mycode_i">If you want support for other hardware, I'd suggest dumping the entire folder which contains this app on your own AI agent (I'd suggest Claude, it made this and it's done a great job if you ask me), and see if you can add a page to Timing Hardware tab under 'Other' (I've told Claude to prepare that) and get the software to work with the hardware. I only have the latest TrackMate 2-lane timing system, thus, it's the only one I can add with certainty that it actually works, because I can test it personally. <span style="font-weight: bold;" class="mycode_b">Do you want to help out in getting your hardware to work with this app? Reach out and we'll try to figure it out and get it working!</span></span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Feedback</span>? <span style="font-weight: bold;" class="mycode_b">Questions</span>? Yes please! But remember I can only test this with Trackmate Hardware, so if it's about app functionality I can adjust or add things!</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font">It works for me, I hope it works for you :) </span></span><br />
<br />
Most Recent App Version: <span style="color: #33cc33;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">0.99</span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: trebuchet ms;" class="mycode_font"><span style="color: #d1d5d8;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">This app is FREE - use and abuse it as you like.</span></span></span></span><br /><!-- start: postbit_attachments_attachment -->
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<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
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<a  class="vmiddle inline-block" href="attachment.php?aid=48748" target="_blank">Live Race Leaderboard Options.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">39.47 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">7</span></span>
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			<title><![CDATA[Questions regarding routed digital track power]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=5425</link>
			<pubDate>Mon, 31 Aug 2026 16:17:25 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=5425</guid>
			<description><![CDATA[I'm in the process of building (rebuilding?) my new track. When I got back into slot cars I bought a bunch of Scalextric classic track and cars just to get things going. I built a 3 section modular track that had three 4'x8' table that had folding legs so I could take them apart and fold them up and stack them against the wall in the garage so we could get the cars and my bike back in there. <br />
<br />
That got to be too much of a pain in the butt and I also liked the idea of digital racing where you could have more than one car on a lane, that way more people (read grandkids) could race. So I sold the classic track and was able to buy a bunch of Scalextric digital stuff. I built a 16' x 7' table, with fold up legs that were curved on one end so I could tilt the table up against the wall and get the cars back in the garage. I messed with it a few times just to see if it worked but never got to finish it because 3 more grandkids came along and . . . well you know how it goes. <br />
<br />
Lately I decided to get back to the track (less babysitting) but found that my 78 year old body was having some difficulty lifting the track to tilt it onto its side against the wall. It's all 2x4s, OSB and Plywood, plus the track pieces. So I thought building one out of galvanized steel studs would be lighter, which it is. Then someone one on another forum suggested I go to a routed track using MDF. So I figured I'd give it a try. I found a few threads on how to insert the Scalextic lane change and pit lane sections into the MDF track (some were less complicated than others) so I figured I'd give it a try. <br />
<br />
I've got the steel stud frame about worked out and I'll be covering it, top and bottom with 1/4" plywood and using 1/2" MDF for the track. I've been thinking about the electrical and was wondering about being able to use the variable voltage AC to DC power supplies I bought for the old analog track. I've been searching for threads on using those with the digital power supplies but can't find anything (probably my lousy search terms). I understand that the digital systems supply full power to the track and the car's power is controlled by chips (or some electronic do dad in the car/controller). So do I even need the aftermarket power supply? The other question I had was about power taps. On my analog track I had a bunch of them. Do I need them on the digital track? If so are they run the same way as the analog track? <br />
<br />
Thanks for any assistance anyone can give.<br />
<br />
Joe]]></description>
			<content:encoded><![CDATA[I'm in the process of building (rebuilding?) my new track. When I got back into slot cars I bought a bunch of Scalextric classic track and cars just to get things going. I built a 3 section modular track that had three 4'x8' table that had folding legs so I could take them apart and fold them up and stack them against the wall in the garage so we could get the cars and my bike back in there. <br />
<br />
That got to be too much of a pain in the butt and I also liked the idea of digital racing where you could have more than one car on a lane, that way more people (read grandkids) could race. So I sold the classic track and was able to buy a bunch of Scalextric digital stuff. I built a 16' x 7' table, with fold up legs that were curved on one end so I could tilt the table up against the wall and get the cars back in the garage. I messed with it a few times just to see if it worked but never got to finish it because 3 more grandkids came along and . . . well you know how it goes. <br />
<br />
Lately I decided to get back to the track (less babysitting) but found that my 78 year old body was having some difficulty lifting the track to tilt it onto its side against the wall. It's all 2x4s, OSB and Plywood, plus the track pieces. So I thought building one out of galvanized steel studs would be lighter, which it is. Then someone one on another forum suggested I go to a routed track using MDF. So I figured I'd give it a try. I found a few threads on how to insert the Scalextic lane change and pit lane sections into the MDF track (some were less complicated than others) so I figured I'd give it a try. <br />
<br />
I've got the steel stud frame about worked out and I'll be covering it, top and bottom with 1/4" plywood and using 1/2" MDF for the track. I've been thinking about the electrical and was wondering about being able to use the variable voltage AC to DC power supplies I bought for the old analog track. I've been searching for threads on using those with the digital power supplies but can't find anything (probably my lousy search terms). I understand that the digital systems supply full power to the track and the car's power is controlled by chips (or some electronic do dad in the car/controller). So do I even need the aftermarket power supply? The other question I had was about power taps. On my analog track I had a bunch of them. Do I need them on the digital track? If so are they run the same way as the analog track? <br />
<br />
Thanks for any assistance anyone can give.<br />
<br />
Joe]]></content:encoded>
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			<title><![CDATA[Smart Race lap recording]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=5051</link>
			<pubDate>Tue, 28 Oct 2025 21:15:41 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=5051</guid>
			<description><![CDATA[Hey guys,  Its getting colder outside and so my track is getting more use. I tried Smart Race for my Scalextric Arc track and am wondering how I can view my practice lap times after completing a practice session?<br />
 I can't figure if this is available or its an Add On I would have to purchase?]]></description>
			<content:encoded><![CDATA[Hey guys,  Its getting colder outside and so my track is getting more use. I tried Smart Race for my Scalextric Arc track and am wondering how I can view my practice lap times after completing a practice session?<br />
 I can't figure if this is available or its an Add On I would have to purchase?]]></content:encoded>
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			<title><![CDATA[Scorpius MPD 2 Lane Wireless Analogue Lapcounter]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4807</link>
			<pubDate>Fri, 25 Apr 2025 08:46:25 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4807</guid>
			<description><![CDATA[Requires Scorpius Dongle, 12V Supply and Race Coordinator Software.<br />
<br />
Optional is a colour LCD Light Gantry. Upload any image for start finish lighting or the default ones.<br />
<br />
Use 2 for 4 lanes or 3 or 6 lanes etc.<br />
<br />
No data cables. Easy quick install. No soldering required. All LEDs and Photo Sensors are plug and play.<br />
<br />
<br />
Available late 2025. &#36;99.00AUD each plus tax<br />
Dongle &#36;99.00AUD plus tax.<br />
<br />
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<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
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<a  class="vmiddle inline-block" href="attachment.php?aid=40587" target="_blank">MPD V5 analogue Lap Counter.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">116.48 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">142</span></span>
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<br />
Latest MPD design incorporates 2 Infrared sensor channels, 2 photo sensor channels, 2 OLED 12C screen drivers.<br />
<br />
<br />
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<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
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<a  class="vmiddle inline-block" href="attachment.php?aid=40588" target="_blank">Dongle 2.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">18.84 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">137</span></span>
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<br />
Scorpius dongle.]]></description>
			<content:encoded><![CDATA[Requires Scorpius Dongle, 12V Supply and Race Coordinator Software.<br />
<br />
Optional is a colour LCD Light Gantry. Upload any image for start finish lighting or the default ones.<br />
<br />
Use 2 for 4 lanes or 3 or 6 lanes etc.<br />
<br />
No data cables. Easy quick install. No soldering required. All LEDs and Photo Sensors are plug and play.<br />
<br />
<br />
Available late 2025. &#36;99.00AUD each plus tax<br />
Dongle &#36;99.00AUD plus tax.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=40587" target="_blank">MPD V5 analogue Lap Counter.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">116.48 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">142</span></span>
</div>
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<br />
Latest MPD design incorporates 2 Infrared sensor channels, 2 photo sensor channels, 2 OLED 12C screen drivers.<br />
<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=40588" target="_blank">Dongle 2.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">18.84 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">137</span></span>
</div>
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<br />
Scorpius dongle.]]></content:encoded>
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			<title><![CDATA[race coordinator fuel led]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4804</link>
			<pubDate>Sun, 20 Apr 2025 11:37:20 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4804</guid>
			<description><![CDATA[Race Coordinator Arduino mega pins for 4 lane track <br />
I am after the pin numbers for external start lights, lead led, and fuel led <br />
I have pins 4,5,6,7 for lap count]]></description>
			<content:encoded><![CDATA[Race Coordinator Arduino mega pins for 4 lane track <br />
I am after the pin numbers for external start lights, lead led, and fuel led <br />
I have pins 4,5,6,7 for lap count]]></content:encoded>
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		<item>
			<title><![CDATA[How connect(analog) ninco track to laptimer 2000]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4673</link>
			<pubDate>Wed, 01 Jan 2025 16:02:34 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4673</guid>
			<description><![CDATA[<span style="color: #1f1f1f;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">hello, I had the following question, I have a nice analog Ninco track, and now I would like to use laptimer 2000. I have an RS232 port on the back of my PC, the point is what I don't understand is how this cable to connect/solder to my Ninco track.<br />
<br />
I also have a Ninco Sprint lap timer, and there is a mini UTP cable?, is this possible to convert?<br />
<br />
I would like to hear what my best (and perhaps simplest) options are. Kind regards, Robbin</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #1f1f1f;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">hello, I had the following question, I have a nice analog Ninco track, and now I would like to use laptimer 2000. I have an RS232 port on the back of my PC, the point is what I don't understand is how this cable to connect/solder to my Ninco track.<br />
<br />
I also have a Ninco Sprint lap timer, and there is a mini UTP cable?, is this possible to convert?<br />
<br />
I would like to hear what my best (and perhaps simplest) options are. Kind regards, Robbin</span></span>]]></content:encoded>
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			<title><![CDATA[Overhead timing displays fir slot rally events.]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4164</link>
			<pubDate>Sun, 21 Jan 2024 19:50:29 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4164</guid>
			<description><![CDATA[Hi All <br />
I have just held out first rally event and as always there was a few teething issues to solve. Which was resolved and a nice event was had and a lot was learnt for the next meeting. <br />
One of the issues I had thought about is rally event timing. <br />
Now the DS200 is good as it gets the timing done via laps etc.. but to make the event more exciting and a clear narrative of what is happening would be the option of DISPLAY TIMING ON THE ONGOING STAGE. <br />
 Like the real timing on the WRC when the stage is being run the competitors time is shown as he drives the stage. So my question is, Is there a way of displaying the overall stage time when it is being run? <br />
<br />
If I can get some way  to display the timing as they are actually happening the whole drama of rallying   Would enhance the event <br />
. I look forward to reply’s from people who may know a solution.]]></description>
			<content:encoded><![CDATA[Hi All <br />
I have just held out first rally event and as always there was a few teething issues to solve. Which was resolved and a nice event was had and a lot was learnt for the next meeting. <br />
One of the issues I had thought about is rally event timing. <br />
Now the DS200 is good as it gets the timing done via laps etc.. but to make the event more exciting and a clear narrative of what is happening would be the option of DISPLAY TIMING ON THE ONGOING STAGE. <br />
 Like the real timing on the WRC when the stage is being run the competitors time is shown as he drives the stage. So my question is, Is there a way of displaying the overall stage time when it is being run? <br />
<br />
If I can get some way  to display the timing as they are actually happening the whole drama of rallying   Would enhance the event <br />
. I look forward to reply’s from people who may know a solution.]]></content:encoded>
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			<title><![CDATA[Arduino sketch help needed]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4159</link>
			<pubDate>Thu, 18 Jan 2024 18:24:58 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4159</guid>
			<description><![CDATA[Can anybody help and stop me going mad?<br />
I have an excellent start light Arduino sketch working on pclapcounter , written for me some years ago. Unfortunately I can’t contact the author  anymore . I have managed with great difficulty ( I’m not really  a sketch writer) to modify the sketch to incorporate  two codes to make an oled ssd1331 display flash a green flag , or VSC on track call. I’ve managed to get  the revised sketch to verify,<br />
but the new part , ie the functioning oled display ,is not working.<br />
Any help would be so much appreciated.<br />
Tim]]></description>
			<content:encoded><![CDATA[Can anybody help and stop me going mad?<br />
I have an excellent start light Arduino sketch working on pclapcounter , written for me some years ago. Unfortunately I can’t contact the author  anymore . I have managed with great difficulty ( I’m not really  a sketch writer) to modify the sketch to incorporate  two codes to make an oled ssd1331 display flash a green flag , or VSC on track call. I’ve managed to get  the revised sketch to verify,<br />
but the new part , ie the functioning oled display ,is not working.<br />
Any help would be so much appreciated.<br />
Tim]]></content:encoded>
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			<title><![CDATA[Arduino expertise needed, please]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4041</link>
			<pubDate>Wed, 29 Nov 2023 17:18:16 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4041</guid>
			<description><![CDATA[My rally loop is controlled by an SCX Rally Chrono.  As you may be aware, the Chrono has limitations on the number of laps - 1, 5, 10, 15, or 20.  I can't remember what the limitation is on individual lap time, but I think it might be 9'59.99".  It would be nice to be able to have some track action a little different to what the Chrono allows.<br />
<br />
I have an Arduino R3 Starter Kit that has sat unopened for at least 5 years and I would like to be able to use it to build a timer that would count-up to 20+ minutes with seconds to 2 decimal places.  I would want it to be powered from the track (ie, start when the track becomes live, and stop when the power from the Chrono is cut), but the actual feed for that I can work-out myself, utilising the existing track power taps.<br />
<br />
But I've not got the foggiest idea how to assemble it and program it to do what I want.  I know I could trawl the 'net and, most probably, find instructions to do something broadly similar to what I'm after............<br />
<br />
But has anyone here any experience with building Arduino timers??<br />
<br />
Thanks in advance.]]></description>
			<content:encoded><![CDATA[My rally loop is controlled by an SCX Rally Chrono.  As you may be aware, the Chrono has limitations on the number of laps - 1, 5, 10, 15, or 20.  I can't remember what the limitation is on individual lap time, but I think it might be 9'59.99".  It would be nice to be able to have some track action a little different to what the Chrono allows.<br />
<br />
I have an Arduino R3 Starter Kit that has sat unopened for at least 5 years and I would like to be able to use it to build a timer that would count-up to 20+ minutes with seconds to 2 decimal places.  I would want it to be powered from the track (ie, start when the track becomes live, and stop when the power from the Chrono is cut), but the actual feed for that I can work-out myself, utilising the existing track power taps.<br />
<br />
But I've not got the foggiest idea how to assemble it and program it to do what I want.  I know I could trawl the 'net and, most probably, find instructions to do something broadly similar to what I'm after............<br />
<br />
But has anyone here any experience with building Arduino timers??<br />
<br />
Thanks in advance.]]></content:encoded>
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			<title><![CDATA[Race Coordinator driver audio - SOLVED ELSEWHERE]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4038</link>
			<pubDate>Mon, 27 Nov 2023 16:48:02 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4038</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="color: #383a3b;" class="mycode_color"><span style="font-family: Inter, Helvetica, Roboto, Oxygen, Ubuntu, Cantarell,;" class="mycode_font">Can anyone tell me the difference in frequency and purpose for these three fields please?</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #383a3b;" class="mycode_color"><span style="font-family: Inter, Helvetica, Roboto, Oxygen, Ubuntu, Cantarell,;" class="mycode_font">We'd want to hear, by name, every time a driver posts his best lap in a heat. I'd have thought it would be the second field but tests don't seem to produce a great deal of difference whichever field is used.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #383a3b;" class="mycode_color"><span style="font-family: Inter, Helvetica, Roboto, Oxygen, Ubuntu, Cantarell,;" class="mycode_font">We think we're getting the best in-heat info from this set-up but are we? (The second field announces by name the relevant driver's fastest heat lap.)</span></span></span><br />
<br />
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<a  class="vmiddle inline-block" href="attachment.php?aid=32688" target="_blank">RC Best audio.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">247 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">172</span></span>
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			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="color: #383a3b;" class="mycode_color"><span style="font-family: Inter, Helvetica, Roboto, Oxygen, Ubuntu, Cantarell,;" class="mycode_font">Can anyone tell me the difference in frequency and purpose for these three fields please?</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #383a3b;" class="mycode_color"><span style="font-family: Inter, Helvetica, Roboto, Oxygen, Ubuntu, Cantarell,;" class="mycode_font">We'd want to hear, by name, every time a driver posts his best lap in a heat. I'd have thought it would be the second field but tests don't seem to produce a great deal of difference whichever field is used.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="color: #383a3b;" class="mycode_color"><span style="font-family: Inter, Helvetica, Roboto, Oxygen, Ubuntu, Cantarell,;" class="mycode_font">We think we're getting the best in-heat info from this set-up but are we? (The second field announces by name the relevant driver's fastest heat lap.)</span></span></span><br />
<br />
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<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
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<a  class="vmiddle inline-block" href="attachment.php?aid=32688" target="_blank">RC Best audio.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">247 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">172</span></span>
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			<title><![CDATA[Arduino Lap timer base for Race Coordinator]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4030</link>
			<pubDate>Thu, 23 Nov 2023 08:31:59 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4030</guid>
			<description><![CDATA[While researching this project i came across this forum and thought this may be of interest to people. Hopefully some far more knowledgeable people may be able to give me some advice along the way<br />
<br />
I run a semi temporary 2 lane Scalextric sport track  with an arc one for timing along with a basic base and 2 power supplies. My plan is to build the following <br />
<br />
<br />
Single power base <br />
Single power supply<br />
Photo-sensors for timing <br />
Blu tooth connection to PC<br />
Plug in booster cables<br />
Start lights<br />
Call button/buttons<br />
<br />
The plan is a base plate glued or screwed to the under side of a half straight , with a box on the side for all the electronics . An overhead gantry will house the IR emitter along with 16 addressable RGB LEDS. I'll be going along the well trodden route on an Arduino Uno for the PC connection along with a relay box to turn power on and off to  the circuit. This is largely unnecessary, but i like techy things and the relay boxs aren't expensive.  Ill be sticking with the sport controller 3.5mm jack plugs as there small and readily available. <br />
<br />
The main parts will be 3d printed for now. But i do run a CNC machine shop so may be from aluminium eventually. Picture below is first model files that are currently on the printer. They will no doubt get a complete re-design as i compact the electric down and hopefully make them a bit more visually appealing <br />
<br />
<br />
<br />
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<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
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<a  class="vmiddle inline-block" href="attachment.php?aid=32593" target="_blank">lap timer.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">292.3 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">221</span></span>
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			<content:encoded><![CDATA[While researching this project i came across this forum and thought this may be of interest to people. Hopefully some far more knowledgeable people may be able to give me some advice along the way<br />
<br />
I run a semi temporary 2 lane Scalextric sport track  with an arc one for timing along with a basic base and 2 power supplies. My plan is to build the following <br />
<br />
<br />
Single power base <br />
Single power supply<br />
Photo-sensors for timing <br />
Blu tooth connection to PC<br />
Plug in booster cables<br />
Start lights<br />
Call button/buttons<br />
<br />
The plan is a base plate glued or screwed to the under side of a half straight , with a box on the side for all the electronics . An overhead gantry will house the IR emitter along with 16 addressable RGB LEDS. I'll be going along the well trodden route on an Arduino Uno for the PC connection along with a relay box to turn power on and off to  the circuit. This is largely unnecessary, but i like techy things and the relay boxs aren't expensive.  Ill be sticking with the sport controller 3.5mm jack plugs as there small and readily available. <br />
<br />
The main parts will be 3d printed for now. But i do run a CNC machine shop so may be from aluminium eventually. Picture below is first model files that are currently on the printer. They will no doubt get a complete re-design as i compact the electric down and hopefully make them a bit more visually appealing <br />
<br />
<br />
<br />
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<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
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<a  class="vmiddle inline-block" href="attachment.php?aid=32593" target="_blank">lap timer.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">292.3 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">221</span></span>
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			<title><![CDATA[Driver Stations]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3872</link>
			<pubDate>Sun, 27 Aug 2023 10:26:17 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3872</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">After having utilised the original drivers stations that came with my MrTrax track, I've wanted to build my own stations. Having two controllers plugging into the one board makes the system cosy to say the least, as the only length of spacing we have is the length of the controller cable itself. </span><br />
<br />
<span style="font-size: medium;" class="mycode_size">Here are the final results of individual driver stations for Shenanigans Raceway. </span><br />
<br />
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<a  class="vmiddle inline-block" href="attachment.php?aid=31581" target="_blank">1.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">156.06 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">148</span></span>
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<a  class="vmiddle inline-block" href="attachment.php?aid=31582" target="_blank">2.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">173.18 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">162</span></span>
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<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
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<a  class="vmiddle inline-block" href="attachment.php?aid=31584" target="_blank">4.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">97.69 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">183</span></span>
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<a  class="vmiddle inline-block" href="attachment.php?aid=31585" target="_blank">5.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">121.54 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">163</span></span>
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			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">After having utilised the original drivers stations that came with my MrTrax track, I've wanted to build my own stations. Having two controllers plugging into the one board makes the system cosy to say the least, as the only length of spacing we have is the length of the controller cable itself. </span><br />
<br />
<span style="font-size: medium;" class="mycode_size">Here are the final results of individual driver stations for Shenanigans Raceway. </span><br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=31581" target="_blank">1.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">156.06 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">148</span></span>
</div>
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<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=31582" target="_blank">2.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">173.18 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">162</span></span>
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		</item>
		<item>
			<title><![CDATA[DS 106 gantry?]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3774</link>
			<pubDate>Tue, 06 Jun 2023 15:59:32 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3774</guid>
			<description><![CDATA[Hello,<br />
<br />
I really hope somebody can help me. <br />
<br />
I'm only moments away from buying a DS-200 and DS-106 gantry. I'm not interested in any other system yet.<br />
<br />
What I want to know is can I remove one set of sensors from the gantry and position them 'across' the track horizontally so the counter only ever counts the one car?<br />
<br />
I have a competition / club rally track, so only ever need to count one car. I don't mind if I have to bundle up the second set of sensors and store them in a project box. <br />
<br />
Please help me as I don't want to find the items I'm looking at go out of stock.<br />
<br />
Thank you.<br />
Rob.]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
I really hope somebody can help me. <br />
<br />
I'm only moments away from buying a DS-200 and DS-106 gantry. I'm not interested in any other system yet.<br />
<br />
What I want to know is can I remove one set of sensors from the gantry and position them 'across' the track horizontally so the counter only ever counts the one car?<br />
<br />
I have a competition / club rally track, so only ever need to count one car. I don't mind if I have to bundle up the second set of sensors and store them in a project box. <br />
<br />
Please help me as I don't want to find the items I'm looking at go out of stock.<br />
<br />
Thank you.<br />
Rob.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Unable to delete an erroneous race record (Distance in laps)]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3764</link>
			<pubDate>Wed, 31 May 2023 19:11:31 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3764</guid>
			<description><![CDATA[<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Hello,</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size">RaceCoordinator query<br />
</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Last night we had some sort of fault where one car was calculated as having travelled more than the existing race record (Distance travelled in 2 minute heat) This was triple what it should have been - Showed 61 plus laps when it should have been only 20 plus laps)</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I tried using Edit/laps to alter it, but I couldn't get the figure set correctly. Tried taking -4000 sections off, but it didn't work as expected.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">The Wrong Race Record Score still shows on that race screen.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">In the end I went for the nuclear option and deleted all the results from last night by deleting from the Stats, however that didn't work, I still have the wrong Record showing on the race screen.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Is there any way I can delete this record or will I have to delete the class from the race set up and substitute an 'new' class and start again with the records?</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Hope that makes sense.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Gerry</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Hello,</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: x-small;" class="mycode_size">RaceCoordinator query<br />
</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Last night we had some sort of fault where one car was calculated as having travelled more than the existing race record (Distance travelled in 2 minute heat) This was triple what it should have been - Showed 61 plus laps when it should have been only 20 plus laps)</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I tried using Edit/laps to alter it, but I couldn't get the figure set correctly. Tried taking -4000 sections off, but it didn't work as expected.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">The Wrong Race Record Score still shows on that race screen.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">In the end I went for the nuclear option and deleted all the results from last night by deleting from the Stats, however that didn't work, I still have the wrong Record showing on the race screen.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Is there any way I can delete this record or will I have to delete the class from the race set up and substitute an 'new' class and start again with the records?</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Hope that makes sense.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Gerry</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Does anyone know this chap?]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3136</link>
			<pubDate>Sat, 23 Jul 2022 11:06:03 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3136</guid>
			<description><![CDATA[Hi All,<br />
In the manual section of the forum we have this video which shows a guy has made his own race timer system.<br />
I've looked up his Youtube channel and this was 7 years ago but he has changed it a little and posted another video in May this year.<br />
<a href="https://www.youtube.com/watch?v=gT6fMLpc6YQ&amp;t=43s" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=gT6fMLpc6YQ&amp;t=43s</a><br />
<br />
2nd video<br />
<a href="https://www.youtube.com/watch?v=cjtWaz3RGQw&amp;t=63s" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=cjtWaz3RGQw&amp;t=63s</a><br />
<br />
On his last video you can't leave a message and he has no information regarding buying the system.<br />
I'm assuming he's not selling them but he's not long posted the last video so I'm hoping it might be possible.<br />
<br />
Does anyone know this guy and if so please reach out as I'm sure he's on to something good here.<br />
<br />
My track when finished is a analogue sport track and I'm not going to change to digital and something like this is exactly what I'd like to set up.<br />
I'm not great with programming and pc stuff like that hence why I think this is perfect to plug in and go.<br />
<br />
Hopefully I've posted this in the right section and someone knows him.<br />
<br />
I've asked Jason as he loaded the video originally and he doesn't know him.<br />
<br />
Lets find him and support his idea.<br />
<br />
Cheers<br />
<br />
Tony]]></description>
			<content:encoded><![CDATA[Hi All,<br />
In the manual section of the forum we have this video which shows a guy has made his own race timer system.<br />
I've looked up his Youtube channel and this was 7 years ago but he has changed it a little and posted another video in May this year.<br />
<a href="https://www.youtube.com/watch?v=gT6fMLpc6YQ&amp;t=43s" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=gT6fMLpc6YQ&amp;t=43s</a><br />
<br />
2nd video<br />
<a href="https://www.youtube.com/watch?v=cjtWaz3RGQw&amp;t=63s" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=cjtWaz3RGQw&amp;t=63s</a><br />
<br />
On his last video you can't leave a message and he has no information regarding buying the system.<br />
I'm assuming he's not selling them but he's not long posted the last video so I'm hoping it might be possible.<br />
<br />
Does anyone know this guy and if so please reach out as I'm sure he's on to something good here.<br />
<br />
My track when finished is a analogue sport track and I'm not going to change to digital and something like this is exactly what I'd like to set up.<br />
I'm not great with programming and pc stuff like that hence why I think this is perfect to plug in and go.<br />
<br />
Hopefully I've posted this in the right section and someone knows him.<br />
<br />
I've asked Jason as he loaded the video originally and he doesn't know him.<br />
<br />
Lets find him and support his idea.<br />
<br />
Cheers<br />
<br />
Tony]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ultimate Racer with Arduino]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3134</link>
			<pubDate>Fri, 22 Jul 2022 22:28:18 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3134</guid>
			<description><![CDATA[Has anyone used an Arduino with similar code to Race Coordinator to run on Ultimate Racer?   I found a GitHub code that will allow the Arduino to act as a PS gamepad.  I was hoping to import that library easily and use the Rec Coordinator code as well.  Any help?<br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Has anyone used an Arduino with similar code to Race Coordinator to run on Ultimate Racer?   I found a GitHub code that will allow the Arduino to act as a PS gamepad.  I was hoping to import that library easily and use the Rec Coordinator code as well.  Any help?<br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lap counter/timer apps for Android]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3084</link>
			<pubDate>Mon, 20 Jun 2022 02:37:25 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3084</guid>
			<description><![CDATA[Are there any simple lap counter/timer apps for Android that will work for two lanes? The one I found that looked good (LapTracker) does not seem to be available any more for Android. I have tried two others (LapTrax and SlotCount Light) I can't figure out how to work for two lanes, and I've tried some others that are made for only one lane.<br />
<br />
Any suggestions? I run HO cars, if that matters. <br />
<br />
Thanks.]]></description>
			<content:encoded><![CDATA[Are there any simple lap counter/timer apps for Android that will work for two lanes? The one I found that looked good (LapTracker) does not seem to be available any more for Android. I have tried two others (LapTrax and SlotCount Light) I can't figure out how to work for two lanes, and I've tried some others that are made for only one lane.<br />
<br />
Any suggestions? I run HO cars, if that matters. <br />
<br />
Thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help whith Lap Timer 2000]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=2985</link>
			<pubDate>Wed, 04 May 2022 18:16:45 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=2985</guid>
			<description><![CDATA[Does anyone know how to connect a dead track section for use whith Lap Timer 2000 on a modern PC?<br />
Thanks in advance!]]></description>
			<content:encoded><![CDATA[Does anyone know how to connect a dead track section for use whith Lap Timer 2000 on a modern PC?<br />
Thanks in advance!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SlotNav: A Navigational Slot Rallying Framework]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=2900</link>
			<pubDate>Sat, 26 Mar 2022 06:35:26 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=2900</guid>
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<br />
<span style="font-weight: bold;" class="mycode_b">Do you fancy a true navigational slot rally, one where the driver drives – and a co-driver navigates a complex route through dozens of junctions? </span><br />
<br />
Thanks to a moment of genius from Jason, we have come up with a framework that might just do the job. Okay, it's a bit of a departure from traditional slot rally, but if you want to replicate your own classic <span style="font-style: italic;" class="mycode_i">Coupe des Alpes</span> or <span style="font-style: italic;" class="mycode_i">Tulpenrallye</span>, a modern-day 12-Car club event, Targa or a bonkers Welsh all-nighter, then this might be for you. There’s one core navigational element required – and then it’s in the hands of the route-planner and their imagination...<br />
<br />
The slot car technology is off-the-shelf – indeed, you might have the kit already. By its nature, navigational slot rallying is most suited to a group of friends, a club or dedicated event – with the focus on navigation, puzzle-solving and a fun social occasion. Having said that, I’m sure a SlotNav event is possible via Zoom – and Autotest-style formats with signs rather than navigation would be a fabulous single-person offshoot. Please remember, this outline is just a start – I'd love to see what people can create with the building blocks described below...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What’s different about a navigational rally?</span><br />
<br />
Until 60 years ago, the majority of rallies were navigational events on public roads, usually with some car-handling ‘tests’ thrown in – and perhaps a timed special stage on private land. For a crew to be successful, the navigator (or co-driver) was as important as the car and the driver. Today, most rallying is based on exciting flat-out special stages with pace notes. The co-driver prepares and reads those notes, but it’s more akin to a driver-aid than navigation. In 1:32 scale, slot rally is all about the special stage, the car and the driver – an exciting replica of modern rallying.<br />
<br />
Traditional navigational rallies still happen and are very popular, especially at the grass-roots of motorsport. In the UK, these are usually referred to collectively as ‘road rallies’ – but that label covers a wide variety of events and formats. In a modern navigational road rally, the navigator is the most important member of the crew. Although toned-down in terms of horsepower and speed, road rallying today is a more complex navigational challenge than ever. Think of it as a mix of driving fast down country lanes and solving mind-bending cryptic puzzles on the move... then furiously plotting the course on an Ordinance Survey map with a 2B pencil, all while trying not to annoy the local residents too much.<br />
<br />
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Driving home from a 12-Car rally event in Hampshire earlier this month, I wondered how a modern road rally could be simulated on a 1:32 scale slot car track. The big problem is: to navigate, you need junctions... and traditional slot rally stages don’t have those. I happened to mention this to Jason and asked if he’d ever come across navigation used in slot rallying. He said he hadn’t… but a few days later came up with element I’d been missing: digital. And he created a track plan (of course!) which might help…<br />
<br />
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This design was a brilliant starting point for the navigational rally framework that I’ll develop below – a framework that means any type of event that uses navigation can be re-created in 1:32 scale.<br />
<br />
This is what I’ll be looking at in this thread:<br />
<br />
<ul class="mycode_list"><li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24512#pid24512" target="_blank" rel="noopener" class="mycode_url">Navigational basics – or how SlotNav works</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24518#pid24518" target="_blank" rel="noopener" class="mycode_url">SlotNav technical requirements &amp; track design basics</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24526#pid24526" target="_blank" rel="noopener" class="mycode_url">A quick note on digital equipment</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24532#pid24532" target="_blank" rel="noopener" class="mycode_url">Sample Navigation – from head-scratching to tulips in just 40 junctions</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24543#pid24543" target="_blank" rel="noopener" class="mycode_url">A brief-ish note for the Rally Master about route planning</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24547#pid24547" target="_blank" rel="noopener" class="mycode_url">Competitive Formats, Timing &amp; Penalties – some common themes to consider</a><br />
</li>
</ul>
<br />
There is quite a lot to get through and explain, although the keystone of SlotNav is really quite simple...]]></description>
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<span style="font-weight: bold;" class="mycode_b">Do you fancy a true navigational slot rally, one where the driver drives – and a co-driver navigates a complex route through dozens of junctions? </span><br />
<br />
Thanks to a moment of genius from Jason, we have come up with a framework that might just do the job. Okay, it's a bit of a departure from traditional slot rally, but if you want to replicate your own classic <span style="font-style: italic;" class="mycode_i">Coupe des Alpes</span> or <span style="font-style: italic;" class="mycode_i">Tulpenrallye</span>, a modern-day 12-Car club event, Targa or a bonkers Welsh all-nighter, then this might be for you. There’s one core navigational element required – and then it’s in the hands of the route-planner and their imagination...<br />
<br />
The slot car technology is off-the-shelf – indeed, you might have the kit already. By its nature, navigational slot rallying is most suited to a group of friends, a club or dedicated event – with the focus on navigation, puzzle-solving and a fun social occasion. Having said that, I’m sure a SlotNav event is possible via Zoom – and Autotest-style formats with signs rather than navigation would be a fabulous single-person offshoot. Please remember, this outline is just a start – I'd love to see what people can create with the building blocks described below...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What’s different about a navigational rally?</span><br />
<br />
Until 60 years ago, the majority of rallies were navigational events on public roads, usually with some car-handling ‘tests’ thrown in – and perhaps a timed special stage on private land. For a crew to be successful, the navigator (or co-driver) was as important as the car and the driver. Today, most rallying is based on exciting flat-out special stages with pace notes. The co-driver prepares and reads those notes, but it’s more akin to a driver-aid than navigation. In 1:32 scale, slot rally is all about the special stage, the car and the driver – an exciting replica of modern rallying.<br />
<br />
Traditional navigational rallies still happen and are very popular, especially at the grass-roots of motorsport. In the UK, these are usually referred to collectively as ‘road rallies’ – but that label covers a wide variety of events and formats. In a modern navigational road rally, the navigator is the most important member of the crew. Although toned-down in terms of horsepower and speed, road rallying today is a more complex navigational challenge than ever. Think of it as a mix of driving fast down country lanes and solving mind-bending cryptic puzzles on the move... then furiously plotting the course on an Ordinance Survey map with a 2B pencil, all while trying not to annoy the local residents too much.<br />
<br />
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<a  class="vmiddle inline-block" href="attachment.php?aid=22226" target="_blank">1.2.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">113.17 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">256</span></span>
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<br />
Driving home from a 12-Car rally event in Hampshire earlier this month, I wondered how a modern road rally could be simulated on a 1:32 scale slot car track. The big problem is: to navigate, you need junctions... and traditional slot rally stages don’t have those. I happened to mention this to Jason and asked if he’d ever come across navigation used in slot rallying. He said he hadn’t… but a few days later came up with element I’d been missing: digital. And he created a track plan (of course!) which might help…<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=22227" target="_blank">1.3.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">55.85 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">303</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
This design was a brilliant starting point for the navigational rally framework that I’ll develop below – a framework that means any type of event that uses navigation can be re-created in 1:32 scale.<br />
<br />
This is what I’ll be looking at in this thread:<br />
<br />
<ul class="mycode_list"><li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24512#pid24512" target="_blank" rel="noopener" class="mycode_url">Navigational basics – or how SlotNav works</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24518#pid24518" target="_blank" rel="noopener" class="mycode_url">SlotNav technical requirements &amp; track design basics</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24526#pid24526" target="_blank" rel="noopener" class="mycode_url">A quick note on digital equipment</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24532#pid24532" target="_blank" rel="noopener" class="mycode_url">Sample Navigation – from head-scratching to tulips in just 40 junctions</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24543#pid24543" target="_blank" rel="noopener" class="mycode_url">A brief-ish note for the Rally Master about route planning</a><br />
</li>
<li><a href="https://slotracer.online/community/showthread.php?tid=2900&amp;pid=24547#pid24547" target="_blank" rel="noopener" class="mycode_url">Competitive Formats, Timing &amp; Penalties – some common themes to consider</a><br />
</li>
</ul>
<br />
There is quite a lot to get through and explain, although the keystone of SlotNav is really quite simple...]]></content:encoded>
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			<title><![CDATA[Ultimate Racer - Hot/Cold Start?]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=2875</link>
			<pubDate>Thu, 17 Mar 2022 13:42:14 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=2875</guid>
			<description><![CDATA[Hello all,<br />
Does Ultimate Racer software have a feature to hold the power off until the race starts? Race Co-ordinator has a flag for "Hot Start" whereby the power is on and drivers can jump the start (and be penalised).  If "Hot Start" is not selected the power is off until the race/heat starts thereby eliminating jump start opportunities.<br />
<br />
Leo]]></description>
			<content:encoded><![CDATA[Hello all,<br />
Does Ultimate Racer software have a feature to hold the power off until the race starts? Race Co-ordinator has a flag for "Hot Start" whereby the power is on and drivers can jump the start (and be penalised).  If "Hot Start" is not selected the power is off until the race/heat starts thereby eliminating jump start opportunities.<br />
<br />
Leo]]></content:encoded>
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